Leagues

LEAGUES

LEAGUE OPTIONS

SCHEDULE

CONTACTS & FORMS

LEAGUE RULES


ELIGIBILITY 9TH - 12TH Grade

A competitive blend of exposure and instruction, Elite Camp's provide high school players the platform to gain college exposure, while preparing their game for the next level. 

SESSIONS INCLUDE

  • High level training sessions run by current College Coaches​

  • Three games per day ​in front of 100+ college coaches

  • College recruiting seminar and round table discussions

  • Guest lectures from basketball's best

  • Film and positional breakdowns

ELIGIBILITY 9TH - 12TH Grade + 3.0 GPA

Academic Elite takes the exposure and instruction of Elite Camp and tailors it to the high academic student-athlete. These sessions provide a unique platform to be seen by the nation's highest academic colleges and universities.

 

SESSIONS INCLUDE

  • Three games per day ​in front of nation's highest academic colleges and universities

  • College admissions and academic round table discussions 

  • High level training sessions run by current College Coaches​

  • Guest lectures from basketball's best

  • Film and positional breakdowns

ELIGIBILITY 9TH - 12TH Grade

A competitive blend of exposure and instruction, Elite Camp's provide high school players the platform to gain college exposure, while preparing their game for the next level. 

SESSIONS INCLUDE

  • High level training sessions run by current College Coaches​

  • Three games per day ​in front of 100+ college coaches

  • College recruiting seminar and round table discussions

  • Guest lectures from basketball's best

  • Film and positional breakdowns

ELIGIBILITY 9TH - 12TH Grade + 3.0 GPA

Academic Elite takes the exposure and instruction of Elite Camp and tailors it to the high academic student-athlete. These sessions provide a unique platform to be seen by the nation's highest academic colleges and universities.

 

SESSIONS INCLUDE

  • Three games per day ​in front of nation's highest academic colleges and universities

  • College admissions and academic round table discussions 

  • High level training sessions run by current College Coaches​

  • Guest lectures from basketball's best

  • Film and positional breakdowns

Camp Schedule and Registration

Boys' Youth Winter League

01/05 - 03/04

Saturdays

9U - 14U

$780

Girls' Youth Winter League

01/06 - 03/05

Sundays

8U - 15U

$780

Contact, Forms and Waivers

Mike Rice

HGHQ Executive Director

732.502.2255

Rice@hoopgroup.com

James Cooper

Facility Director

732.502.2255

Coop@hoopgroup.com

Hoop Group Headquarters (HGHQ)

1930 Heck Ave, Bldg 3

Neptune, NJ 07753

Medical Forms

Injury Wavier and General Release


League Rules


  1. Games are two 14-minute regulation for 9U -14U (i.e. Stopped time) halves.

  2. Teams will be given 4-minute warm-up prior to game and 3 minutes for halftime..

  3. Only the site director can declare a forfeit, NOT the referees.

  4. Players foul out on their 6th foul.

  5. At the 10th team foul in a half, the opposing team shoots 1&1. At the 13th foul, the opposing team will be in the Double Bonus

  6. Each team has 3 timeouts per game. All are 45-second time outs. Unused timeouts can be used in overtime.

  7. Pressing is ALLOWED for all age groups.

  8. OVERTIME: First period is 2 minutes in length (stopped time) with one additional timeout given. A second overtime period is 2 minutes in length (stopped time). 3rd OT becomes first team to 3 points wins.

  9. MERCY RULE: If one team leads by 25 points or more with 5 minutes or 20 points with 2 minutes left to go in the 2nd half, the game becomes running time. Once the clock becomes running time, it only goes back to stopped time if the lead is cut to 20 points or less. 

 

Sportsmanship:

  1. No fighting will be tolerated. Any player who is ejected for fighting is immediately suspended for the remainder of the tournament.

  2. Coaches will be ejected on their 2nd technical and must leave the building. Any behavior, deemed by the director, that puts the well being of any player, coach, official, volunteer or spectator in danger will result in your team being dismissed without a refund.